mirror of
https://github.com/web-presentation-clicker/staged.git
synced 2026-07-20 05:22:15 -07:00
update default configuration files
(cherry picked from commit 7a7b37c1ea3028fc8897827b61a6b1d737b8ce1e)
This commit is contained in:
@@ -67,7 +67,7 @@ POLL_CHECK_FLAGS = POLLIN | POLL_DEATH_FLAGS
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# config defaults
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DEFAULT_ANSI_LOGGING = False
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DEFAULT_ANSI_LOGGING = True
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DEFAULT_LOG_LEVEL = 3
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DEFAULT_SESSION_SERVER_TIMEOUT = 5
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DEFAULT_SESSION_SERVER_SOCKET = '/run/staged/session.socket'
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@@ -75,10 +75,10 @@ DEFAULT_SESSION_SERVER_SOCKET = '/run/staged/session.socket'
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DEFAULT_SENDER_THREADS = 4
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DEFAULT_LISTENER_THREADS = 4
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DEFAULT_CMD_QUEUE_SIZE = 20
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DEFAULT_CMD_QUEUE_SIZE = 200
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DEFAULT_WS_QUEUE_SIZE = 4
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DEFAULT_EVENT_QUEUE_SIZE = 20
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DEFAULT_EVENT_QUEUE_SIZE = 300
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DEFAULT_CLICK_QUEUE_TTL = 5
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DEFAULT_SESSION_QUEUE_TTL = 7
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@@ -86,8 +86,8 @@ DEFAULT_SESSION_QUEUE_TTL = 7
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DEFAULT_POLL_TIME = 10
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DEFAULT_WS_POLL_TIME = 5
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DEFAULT_MAINTENANCE_INTERVAL = 60
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DEFAULT_SESSION_TIMEOUT = 500
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DEFAULT_MAINTENANCE_INTERVAL = 30
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DEFAULT_SESSION_TIMEOUT = 300
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DEFAULT_CORS_ORIGIN_HEADER_VALUE = ''
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+7
-11
@@ -6,7 +6,7 @@
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# unix socket that the session server listens from.
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session_server_socket: '/tmp/aaaaaaaasock'
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# timeout in seconds for communications between the session server and the uwsgi app.
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# this should be low, since the session server is supposed to be fast.
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# this should be low to avoid slow events at peak server capacity.
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session_server_timeout: 5
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# use ansi colors in logs.
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@@ -62,7 +62,7 @@ listener_threads: 4
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# maximum number of commands in the command queue before new commands are rejected.
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# setting this too low will keep the server responsive, but may drop click events.
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# setting this too high may increase latency under heavy load, but increase the user capacity.
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cmd_queue_size: 20
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cmd_queue_size: 200
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# maximum number of events in the event queue for a websocket before new events are rejected.
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# setting this too low is better than too high.
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@@ -97,23 +97,19 @@ cors_origin_header_value: 'http://localhost:5500'
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# the maximum number of events in the event queue PER CONNECTED LISTENER before new ones are rejected.
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# this is per listener connection, so it multiplies for the listener count for every uwsgi process for every
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# uwsgi instance currently connected to the session server.
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event_queue_size: 20
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event_queue_size: 300
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# interval in seconds at which the maintenance thread should execute.
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# the maintenance thread is currently just responsible for expiring inactive sessions.
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maintenance_interval: 30
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# interval in seconds at which to ping the uwsgi app to ensure the client is still connected.
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# if this ping succeeds, the session activity timestamp is updated.
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# too small of a value will cause unnecessary load,
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# too large of a value may reduce the inactivity grace period.
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ping_interval: 30
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maintenance_interval: 30 # for normal testing and stress-tests
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#maintenance_interval: 5 # for session expiration testing
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# time threshold in seconds from the last contact with the presenting device at which the maintenance thread will
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# consider a session inactive and expire it.
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# too low may be annoying for users,
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# too high may enable denial of service attacks by making a bunch of sessions
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session_timeout: 300
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session_timeout: 300 # for normal testing and stress-tests
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#session_timeout: 2 # for session expiration testing
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# export metrics via prometheus (requires restart)
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prometheus:
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@@ -1,12 +1,12 @@
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# sample config file. it's shared between the session server and the uwsgi app
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# todo: update this
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# ===================== common =====================
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# unix socket that the session server listens from. (requires restart)
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# unix domain socket that the session server listens from. (requires restart)
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session_server_socket: '/run/staged/session.socket'
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# timeout in seconds for communications between the session server and the uwsgi app.
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# this should be low, since the session server is supposed to be fast.
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# this should be low to avoid slow events at peak server capacity.
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session_server_timeout: 5
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# use ansi colors in logs.
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@@ -22,6 +22,25 @@ ansi_logging: true
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# -1 = silence
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log_level: 3
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# time in seconds that connection pools should poll the queue/socket for before checking
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# the connection health.
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#
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# setting this low is better for testing or low user counts, as it will reduce the chance for
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# users to get hit with an "internal server error" after one of the services restarts.
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# if everything is set in stone, and you're not restarting anything, it's safe to set this a bit
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# higher to reduce idle load.
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poll_time: 10
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# queue ttl parameters.
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# the time to live (in seconds) for various types of events/commands to live in the queue before
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# they are auto-rejected by the connection pool.
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#
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# setting these higher will obviously allow longer latency and increase server capacity, but
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# don't set them too high. imagine you're a user, you click and nothing happens, but 20 seconds later
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# after you give up it finally goes through and messes up your presentation. that would be pretty annoying.
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click_queue_ttl: 5
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session_queue_ttl: 7
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# ===================== uwsgi app =====================
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@@ -40,19 +59,50 @@ log_level: 3
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sender_threads: 4
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listener_threads: 4
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# maximum number of commands in the command queue before new commands are rejected.
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# setting this too low will keep the server responsive, but may drop click events.
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# setting this too high may increase latency under heavy load, but increase the user capacity.
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cmd_queue_size: 200
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# maximum number of events in the event queue for a websocket before new events are rejected.
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# setting this too low is better than too high.
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# normally, the user shouldn't be clicking fast enough to populate more than 2 events in the queue,
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# but high server load may change that.
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websocket_queue_size: 4
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# poll_time but for the presenter's websocket loop.
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# this may need to remain low, as this is the interval at which the websocket connection status is checked, and
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# websocket commands are read.
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# setting this too high will increase the time that these loops remain running after the websocket disconnects,
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# and increase websocket command latency
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websocket_poll_time: 5
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# maximum amount of time in milliseconds that the clicker socket connection will stay open without the clicker
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# sending anything. this should be higher than 20 seconds, since the clicker pings every 20 seconds
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clicker_inactivity_timeout: 60000
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# buffer size for nonces for clicker socket
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# this number is reported to the clicker, and specifies how many unique nonce values can be sent before the first
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# nonce is accepted again. making this greater than 254 is guaranteed to break everything because there are only 255
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# possible nonce values and NULL is reserved
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clicker_nonce_buffer_size: 5
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# CORS header value
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# this is primarily here for development purposes. you should preferably define headers in your nginx config.
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# an empty value sends no cors origin header (default)
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#cors_origin_header_value: ''
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# ===================== session server =====================
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# the maximum number of events in the event queue PER CONNECTED LISTENER before new ones are rejected.
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# this is per listener connection, so it multiplies for the listener count for every uwsgi process for every
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# uwsgi instance currently connected to the session server.
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event_queue_size: 300
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# interval in seconds at which the maintenance thread should execute.
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# the maintenance thread is currently just responsible for expiring inactive sessions.
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maintenance_interval: 30
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# interval in seconds at which to ping the uwsgi app to ensure the client is still connected.
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# if this ping succeeds, the session activity timestamp is updated.
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# too small of a value will cause unnecessary load,
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# too large of a value may reduce the inactivity grace period.
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ping_interval: 30
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# time threshold in seconds from the last contact with the presenting device at which the maintenance thread will
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# consider a session inactive and expire it.
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# too low may be annoying for users,
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@@ -60,7 +110,7 @@ ping_interval: 30
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session_timeout: 300
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# export metrics via prometheus (requires restart)
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prometheus:
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export: True
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port: 8000
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addr: 127.0.0.1
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#prometheus:
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# export: True
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# port: 8000
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# addr: 127.0.0.1
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