bdk: lvgl: do not do unneeded invalidations

A bug was fixed that was causing full parent object invalidations when tapping into a window.

Now if the object is already on top the invalidation is skipped and the whole rerender/draw is skipped, saving valuable cpu time.
This commit is contained in:
CTCaer 2022-10-11 04:00:41 +03:00
parent 0b2c2aa564
commit eaa25114ad
5 changed files with 18 additions and 9 deletions

View File

@ -147,10 +147,10 @@
#define LV_COMPILER_VLA_SUPPORTED 1 /* 1: Variable length array is supported*/
/*HAL settings*/
#define LV_TICK_CUSTOM 1 /*1: use a custom tick source (removing the need to manually update the tick with `lv_tick_inc`) */
#define LV_TICK_CUSTOM 1 /*1: use a custom tick source (removing the need to manually update the tick with `lv_tick_inc`) */
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE <utils/util.h> /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (get_tmr_ms()) /*Expression evaluating to current systime in ms*/
#define LV_TICK_CUSTOM_INCLUDE <soc/timer.h> /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR ((u32)get_tmr_ms()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
@ -296,6 +296,9 @@
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define USE_LV_MBOX 1
#if USE_LV_MBOX != 0
# define LV_MBOX_CLOSE_ANIM_TIME 200 /*ms*/
#endif
/*Text area (dependencies: lv_label, lv_page)*/
#define USE_LV_TA 1

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@ -546,8 +546,8 @@ static void obj_to_foreground(lv_obj_t * obj)
/*Move the last_top object to the foreground*/
lv_obj_t * par = lv_obj_get_parent(last_top);
/*After list change it will be the new head*/
lv_ll_chg_list(&par->child_ll, &par->child_ll, last_top);
lv_obj_invalidate(last_top);
if (lv_ll_chg_list(&par->child_ll, &par->child_ll, last_top))
lv_obj_invalidate(last_top); /*Only invalidate if not top*/
}
}

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@ -646,8 +646,8 @@ static void indev_proc_press(lv_indev_proc_t * proc)
/*Move the last_top object to the foreground*/
lv_obj_t * par = lv_obj_get_parent(last_top);
/*After list change it will be the new head*/
lv_ll_chg_list(&par->child_ll, &par->child_ll, last_top);
lv_obj_invalidate(last_top);
if (lv_ll_chg_list(&par->child_ll, &par->child_ll, last_top))
lv_obj_invalidate(last_top); /*Only invalidate if not top*/
}
/*Send a signal about the press*/

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@ -215,9 +215,12 @@ void lv_ll_clear(lv_ll_t * ll_p)
* @param ll_ori_p pointer to the original (old) linked list
* @param ll_new_p pointer to the new linked list
* @param node pointer to a node
* @return head changed
*/
void lv_ll_chg_list(lv_ll_t * ll_ori_p, lv_ll_t * ll_new_p, void * node)
bool lv_ll_chg_list(lv_ll_t * ll_ori_p, lv_ll_t * ll_new_p, void * node)
{
bool changed = ll_new_p->head != node;
lv_ll_rem(ll_ori_p, node);
/*Set node as head*/
@ -232,6 +235,8 @@ void lv_ll_chg_list(lv_ll_t * ll_ori_p, lv_ll_t * ll_new_p, void * node)
if(ll_new_p->tail == NULL) { /*If there is no tail (first node) set the tail too*/
ll_new_p->tail = node;
}
return changed;
}
/**

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@ -89,8 +89,9 @@ void lv_ll_clear(lv_ll_t * ll_p);
* @param ll_ori_p pointer to the original (old) linked list
* @param ll_new_p pointer to the new linked list
* @param node pointer to a node
* @return head changed
*/
void lv_ll_chg_list(lv_ll_t * ll_ori_p, lv_ll_t * ll_new_p, void * node);
bool lv_ll_chg_list(lv_ll_t * ll_ori_p, lv_ll_t * ll_new_p, void * node);
/**
* Return with head node of the linked list